This patch fixes:
- Night system stuck at night 6.
- Some AI moving to fast or not moving.
If you find other bugs, please report them.
Next up
my display name is radsla
my at is and some people refer to me as DAradsla
is my name radsla or daradsla?
why radsla?
why the da?
whats does it mean?
which one I prefer?
how does one cook spaghetti?
the world may never know...
Thanks for 2k followers!!!
It's astonishing that i reached this milestone, specially for uh... you know... not making games and such (until now).
Didnt make a shitty oc drawing for the occasion so have this random photo I found.
the trademark "i've been sitting in a backroom for 30 years rotting away" stand
i love making placeholder assets
Since the page has gotten to 200+ followers, might as well show off the main duo in a proper render. There was a springbonnie model i made a while back, but got updated to the one used here. Models and Materials by me
Textures by UFMP edit: added endos
fellas, we have reached THE year. Prepare the purple bowtie n' tophat wearing sacrificial golden bear. We have some lore to start...
Distinguished Marsupial 🍷🧐
Reminder that she'll be in a game but i wanna work on wake_up first since its simpler
Quick update, development is going great so far. Most assets for the night gameplay are almost done. Currently working on the AI, and got springbonnie coded in, aside from jumpscares which I will add after all AI is done.
On another note, development is still smooth.
Except AI and saving, most gameplay is added and functional. Bonnie works 100%. Currently brainstorming changes and tweaks for other mechanics.
Decided to showcase the game over screen + bonnie in the office.











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