Fixed a bug where the game couldn't properly fetch the highscore value, causing you to always get a new highscore
Fixed a bug where you could gain deaths in debug mode
Fixed a bug where debug mode will save the 90/20 best time in your actual save
Next up
map or no map? we could make it so it doesn't ruin horror experience
I am back and heheheheheheh
50-70fps on soon to be recommended settings on my pc, more specs coming soon
Hopefully Saturday
framerate is better, more stable, still the same numbers.
there was a huge lagspike when you looked at the most populated area of the map, gone now
also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho
tho night time is so good
Also, Bexo is finished
could do daytime if we wanted to
outside of the outside
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