-Massively reduced ai polling rate, movements, timers, fixed some code bugs that ate cpu and memory. Optimized the menu section, night section, and death section. Deleted cache that might've tampered with the builds
-Finally fixed the 0 frame flip yenndo bug
-Baby is now a lot louder so you're going to hear her
-Fixed yet another statistic bug
-Made BGM apply also to the night (except of THD of course)
-Reworked some THD visuals, audio, and several buffs to the most weak characters, so everyone now is a dumpster (the mode is not finished yet)
-Fixed a bug with middle click
-Rebalanced a bit of audio
-Slightly shifted a couple of character descriptions
-fixed some minor bugs and visual bugs
Next up
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
An infected room from the second part of Cybel ! Are you up for some cleansing?
Regional Bulbasaur. #Pokemon
Cash Banooca
Only true badasses may pass! #conceptart #art #gamedesign
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !










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