Perfectly we could have waited 3 days since we started with the Sneek Peak for Spawnday and it was big but I wanted to leave this to talk about something
We have never been a perfect Team, thanks to the community that surrounds us now and to our kids we have more Potential with the Term of ''Creating Games'' we were Enthusiasts this past year where unfortunately Games that promised a lot were canceled just for the fact that not knowing how to develop or carry out our project
It has been our first year, and our first experience developing games, We learned to use Unreal Engine 4, We learned how to make a Devlog, and we learned how to strengthen ourselves and be deaf to Criticism for the quality aspects of our first Projects
I happily reminded my relatives that today was the Anniversary on the page and I was able to talk to my mother and find out how she is since she left on a trip, all this gives me strength to continue myself and my team creating what we like and know the most. do
I don't think we consider ourselves an example of being and doing what you like, but on our part we always had that goal of improving ourselves every day, showing something new that our loyal public likes.
Have a nice day, afternoon or night depending on where you see this Message
att: Jackson - First Founder of Frennetic Goat
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