Change-log:
Added explosive barrels.
Fixed generation glitches.
Added outline effect to walls and barrels.
New door textures.
Change-log:
Added explosive barrels.
Fixed generation glitches.
Added outline effect to walls and barrels.
New door textures.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Alone Together....
Cash Banooca
New Teasers!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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