Change-log:
Added explosive barrels.
Fixed generation glitches.
Added outline effect to walls and barrels.
New door textures.
Change-log:
Added explosive barrels.
Fixed generation glitches.
Added outline effect to walls and barrels.
New door textures.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
Sonic Red Ridge Update! Everything you see here will surely change by the time i'm done with it, but i'm happy with how it's shaping up so far :D
First pass at setting up some of the final boss UI
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