Game
Café Profanity
8 years ago

16th July Build!

Today I have started to put progress towards the next feature! As you will see when playing that your coffee has finally been served to you and you currently have 2 options which are to say “Thanks!” or Leave.




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New Logo! A whole new logo has been designed by the wonderful @pinkxsushi on Instagram! (Follow them!) The next build released for the game will contain this logo! Snazzy, Isn’t it! The next build will release within an hour! (I hope!)

Romano being salty preview.

Revising Script! Whilst I’m waiting for my artist to finish Elliot’s artwork I decided I’d revise the script! This a snippet from the second half of the script.

Another preview! Here is the current progress on the new update! I’m a bit unhappy with the button placement so that may be changed.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Werehog transformation process. #sonicunleashed

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Path of Kami, running around the shrine area