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Eye Enemies
those lovely torches
More action where the flames keep flamin
For example, the mask character is so because I wanted to avoid animation in favor of fast iteration on the character behavior. And the concept of— a floating thing carrying the sword with magnetic forces. And thus became the game’s core player character.
🔥◉ Here’s some BTS gameplay of my game Phantom Mask: Fire Trap. In the primary mechanics testing level!
But a good method to dominate the game is holding the sword at your side and flick the controller left or right to the sweep your fake blade at the Mii’s bodies. That is where this mechanic and idea has been seeded.
Activation Failed
Monster Mayhem What Did I create lol
Shotgun Found! Exploring The Creepy Lobby
I think I've put every bit of my effort I could into this whole game, even though it is not my dream project, nor a project that I was anticapating to reach the stage that is has by now. but I aimed to make a tight, fun, colorful experience!
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