Game
1x0ng
10 years ago

1x0ng 0.3 fixes bugs and makes better death sounds!


I’ve just released 1x0ng version 0.3 with several bugfixes and improvements:

  • Improved, more satisfying death sound.

  • Fixed issue with player becoming stuck in wall at start of some levels

  • New tiny musical fanfares when levels open

  • Fixed color-contrast issue with one color theme and the tracer’s red wire trail.

  • The oldest chevron on the board (out of the 4 allowed) now flashes, indicating that it is the next to disappear when you lay a 5th chevron.

Next up, I’ll work more on level generation and on the difficulty progression as you move forward in the game.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Why walk when you can jump?

Cash Banooca

Path of Kami, running around the shrine area

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle