Game
1x0ng
10 years ago

1x0ng 0.3 fixes bugs and makes better death sounds!


I’ve just released 1x0ng version 0.3 with several bugfixes and improvements:

  • Improved, more satisfying death sound.

  • Fixed issue with player becoming stuck in wall at start of some levels

  • New tiny musical fanfares when levels open

  • Fixed color-contrast issue with one color theme and the tracer’s red wire trail.

  • The oldest chevron on the board (out of the 4 allowed) now flashes, indicating that it is the next to disappear when you lay a 5th chevron.

Next up, I’ll work more on level generation and on the difficulty progression as you move forward in the game.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

a drawing I did because I was bored😪. But I love how it turned out.😊

brung back my old oc plus a new one

...they don`t have names yet tho

not the greatest house, but it's a house! :D

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Sonic and Shadow as Pokémons. #Fakemon

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.