Game
1x0ng
10 years ago

1x0ng 0.3 fixes bugs and makes better death sounds!


I’ve just released 1x0ng version 0.3 with several bugfixes and improvements:

  • Improved, more satisfying death sound.

  • Fixed issue with player becoming stuck in wall at start of some levels

  • New tiny musical fanfares when levels open

  • Fixed color-contrast issue with one color theme and the tracer’s red wire trail.

  • The oldest chevron on the board (out of the 4 allowed) now flashes, indicating that it is the next to disappear when you lay a 5th chevron.

Next up, I’ll work more on level generation and on the difficulty progression as you move forward in the game.



0 comments

Loading...

Next up

Have a good Boi

The whole squad is here!

Interested? Follow me!

Why walk when you can jump?

Szayel Aporro Granz - Bleach

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

New Teasers!

Respect (Only TLOZ Players Will Understand)

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg