Game
1x0ng
10 years ago

1x0ng 0.3 fixes bugs and makes better death sounds!


I’ve just released 1x0ng version 0.3 with several bugfixes and improvements:

  • Improved, more satisfying death sound.

  • Fixed issue with player becoming stuck in wall at start of some levels

  • New tiny musical fanfares when levels open

  • Fixed color-contrast issue with one color theme and the tracer’s red wire trail.

  • The oldest chevron on the board (out of the 4 allowed) now flashes, indicating that it is the next to disappear when you lay a 5th chevron.

Next up, I’ll work more on level generation and on the difficulty progression as you move forward in the game.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

An infected room from the second part of Cybel ! Are you up for some cleansing?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Explosive domino effect

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Sonic and Shadow as Pokémons. #Fakemon

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669