Game
1x0ng
10 years ago

1x0ng version 0.4 adds USB gamepad support and 2-player Co-op play!


I’m pleased to announce the release of 1x0ng version 0.4, with the following changes:

  • Gamepad support for solo play (press ESCAPE to configure)

  • Two-player Co-operative play, using gamepads (press ESCAPE to configure)

  • Fixed a bug where player couldn’t fire ball when standing on chevron

  • The squareball is now a bit faster

  • Black holes are now destroyed permanently when enemies fall in

  • Fixed slowdown issue when a tracer gets stuck.

I playtested the co-op with a friend today, and it’s quite fun! You each have a squareball, and can only catch your own ball; however, you must SHARE the supply of 4 chevrons between you, and verbally coordinate in your efforts.

While more needs to be added to flesh out the design and levels, I think the game is coming along very well. I hope you enjoy it! And please let me know your thoughts.



0 comments

Loading...

Next up

We are under attack!

Chiaki Nanami!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100