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DONTFORGET REFLECTED
2 years ago

2.0.2a Changelog


Fixed a visual glitch in Judgement hall.

Adjusted player collision and skin placement. Every skins feet collision should line up properly if you stand them side by side.

Moved a door and a sign in the void to better match lost world 2.

Replaced the wooden bridge in a snowdin room with Lily pads. (A reference to an old version of classic)

Fixed a visual bug in Grillby's when playing special mode.

Fixed a major collision bug with Varik's T-posing sprite.

Fixed the soul turning upside down or white from dying, or fighting papyrus with certain skins on the Earthbound skin pack.

Fixed the blur that occurred on a couple room backgrounds.



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Happy to have been part of the small testing session! Sadly I did not discover that you could post your art through the game until I had already deleted it... thankfully I screenshotted it so I can share it with everyone...!

How do we feel about this upgrade chat? (Left is old, right is new)

Made some Kris resprites!

* just don't stick around when night falls, though.

Hey guys do we fw Mother Cognitive Dissonance?

New Global chat concept, allows more messages to fit at one time and eventually will have a scroll feature to allow you to see a few more older messages too.

The next update should fix Online Mode! You'll likely still experience crashes every so often due to the ongoing DDoS attacks, but this should allow you to actually connect and chat with other players.

Hey guys, I'll be rebranding to "Niiue" from here on out. I'll still be posting Deltarune fanart for the most part so its just a profile change. (Go Play Mother: Cognitive Dissonance btw if you're an Earthbound fan, its great...!)

Coding is mostly done, all thats left is testing and bugfixing. For now here is a preview on custom souls, You'll be able to choose to use your own soul, or to use your vessels soul instead. (And yes, it finally works on most, if not all, relevant menus.)