Game
FNATI But Dumb! Unlocked

10 months ago

2.2.0 aka the patch no one asked for


  • Changed how adjusting the night time and power works

    • Night time is now adjusted by 10 minutes by holding left/right click and 1 minute with the scroll

    • The power is now adjusted by %1 with holding left/right click and %0.1 with the scroll

      • This makes decimal power possible so following this the power text now also shows full decimals

  • Fixed a weird bug with pause & checkpoint keybinds

  • Removed CTF Rng setting cus its useless and replaced it with a setting to revert to 1.5.2 Sparky (sybau techy)

  • Added DeathLink™ (yes it's trademarked)

    • Here are some things to know:

      • 1 person needs to "create an ID" who will also be the "host" and give that ID to other players so they can join by typing that ID

      • If you join but instantly get kicked out, that means the lobby has already started the game

      • There isn't a limit to how many players that can play, but I don't recommend going too far lol

      • The Host will be the one adjusting settings and starting the game, the players in the lobby will be directed accordingly

      • Almost all mechanic-wise night settings including the unlocked ones are applicable

        • A few settings like perspective, custom mortimer music etc. are local to players and are not shared through the deathlink

      • If ANY player restarts, dies, quits or disconnects, all other players will follow them with a notification

      • You can't pause or use checkpoints in a deathlink

      • If your game randomly restarts, that means the host disconnected and the lobby was closed

      • ts might be buggy clickteam networking is a pain in the ass (I'm aware the syncing at the start of the night can fail sometimes, I will be fixing it soon)

Ok byeeeeeeeeeeeeeeeeee



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