Game
Hello Neighbor: Hidden Spirits
1 year ago

2/2
Now that chapter 1 is fully finished, we'll be taking a break for a while. At least until 2025. But once 2025 hits, it's full steam ahead to getting chapter 2 done!




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The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Added proper window jumping and swearing when the Neighbor is in hunt mode

In the next update, you can expect to find loads of secrets and... lore????? >:)

This will be a real feature in the game

You will be able to do this

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Main Map Progress.

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.