Game
Captiny
4 years ago

2# Devlog - Captiny's inventory


Hello everyone and welcome to this second Captiny devlog!

Today, we finally decided on letting you have a first sneak peek of our inventory system. Most of it is already functional, and we now just need to link it with our shop system.

So, what does our inventory system looks like? Well... It looks pretty simple, and even though we will fix the visuals more in the future, it will normally not change too much.

image.png

Each item will have 1 slot max, and the maximum quantity of each that you can collect in your inventory will depend on your levels and on the construction of some specific buildings.

Each of them can be used to craft and/or build in order for you to develop your base camp and help the NPCs.

While working on this inventory, we also added a potion hot bar.

image.png

Two types of potions are for now available: health and energy potions. Three sizes can be collected for each: small, medium, and large.

Those will be particularly helpful in your explorations of the multiple biomes and dungeons that we have yet to create.

Finally, we started working on the shop system. The shop will allow you to buy buildings that you will then be able to place where you see fit in your base. For now, we don't have any visuals for it, but we hope to show it to you soon!

So, what are your thoughts on this inventory and hot bar system? Is there something you would like to see?

Play well and stay safe,

~ Theana Productions' team ~

PS: We added two basic inventory system repositories on our Github if you are interested in building your own.



0 comments

Loading...

Next up

A Screenshot / A week - 1#

We wanted to share with you our newest game: Hide and Seek. It's a simple luck game, great to pass time and relax.

The development isn't completely done yet, but you can already play it here and on Itch.io

Bandana Dee the Dream Friend

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

Cash Banooca

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.