AIGHT, I got stuff.
- I've finished Red's entire concept art. 
- I'm changing engines, again. I'm likely switching to Unity, while learning C#, though when I'm experienced enough, I might try Unreal. Reason being is that I want a 3D game, and since Clickteam is a 2D engine, that is not possible. Yes, you can make it look like a 3D game, but I just personally feel that it would look nicer with actual 3D perspective. Unity is also both a 3D and a 2D engine, so that's cool (this is such a long note XD). 
- I've changed the Main Menu's look, - butyoucan'tseeitbecauseIhaven'tshowedityet.
- I've also updated the story, now it makes more sense than the original thing I thought of, it still has a big hole in it though. 
P.S. currently, I'm working on Ted's concept art, as well as fine tuning some assets.
P.S.S. there's a test of the main menu overlay twitching while we're at it 'cause why not? XD (don't mind it if it's glitchy.) Anyways, I'll see you next month when I have stuff :)End of log.












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