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FNaW Time Shift Version 2.0 Devlog #6
lmao nevermind, i had to set up a desk, yall are gonna have to deal with padoru fruppet for the time being
Now that I've figured out the mechanics of all the VIRUSES (not coded in yet, I'm not that quick) It's about time I give some renders for each Virus!
FNaW Time Shift Version 2.0 Devlog #5
Okay maybe it's a bit more than just a 2.5 update.
Why the heck is the Time Shift Gamepage one of the first things you see when searching 'The FNAW Origins Café'?
Like, why not the ACTUAL Origins?
(Also no, this is not hinting at a 3.0 version. This is just really weird to me.)
It's been a month and a half, and with the upcoming DLC for Z-A, I think it's time I do a tierlist of all the current Megas (Not including Baxcalibur, Chimecho and Zeraora).
I am genuinely having SO MUCH FUN with this and I don't know why! I've literally fully programmed in the movement mechanics as well as my favorite lil' animation in this so far!










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