2 days ago

2 unused icons for an unimplemented drag mode option in the sprite info panel 😲




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I cant decide if this a bug worth removing or if I should Mojang it into existence

We're on the homestretch, so close to being done!

The camera ui has been fixed and because I cannot update dependencies right now, it'll be pushed some time later today!

Unsandboxed, the only Scratch mod where the first letter of "apple" is actually "u"!

(This is a bug, among various other inputs being entirely broken in the live build. It will be fixed soon!)

New block, you can now set a list to an array (such as the output of a list).

oh yeah. it's all comin together :))))

using the new stage transparency block in the pen extension, you can also now export transparent images from the stage :D

currently working on an integrated camera info panel above the sprite info, so you can edit the camera x/y more accessibly than having to drag or use blocks.

To go with the camera info panel, there are now 2 new buttons to help you move around with it:

- Move camera to origin (0, 0)

- Move camera to sprite you're editing

The x/y values are still broken on live due to complications with the dependencies :')

Follow up to my previous post, I made an issue on Unsandboxed's VM to try and find ways to implement "reference variables" fully.

Please pitch some ideas, if you have any!

https://github.com/Unsandboxed/scratch-vm/issues/61