So, the 2 Year Anniversary of the Original AFTERMATH is just around the corner, February 21st! And
I realized that i just don't have enough Spoiler free footage to get the trailer out on time, So instead i made a Extra Teaser.
The game is still on track for March 1st, But with me being sick, and having a couple of Doctors appointments development has been a tad slow lately.
The 'Hardest part of the game' is finished, tested and 100% working! bug free.
Currently working on the FINAL level for the game, and the environment is pretty much finished as well.
Next up
Working on the Poses and AI For the characters, Mainly just some Polish after, then i'll start work on Night 2!
DEV UPDATE \\ 9/2/24 Atrium Map Updates.
ACT 2 | The Lobby For Most of Act 2's recreations, i've decided not to do a 1 to 1 recreation, Instead, I'll be making it in my own 'style' adding in more, or less Objects & detail in some places.
Worked on the Cams a bit, and added most of the Movement System. Next Up: Hiding Mechanic, 'Interactive' Tutorial UI, Animatronic AI V2, More Chair SFX
Work in Progress.
"she will need Post-Acute care, This may last up-to 100 Days...We understand your current living situation, as you've mentioned...We hope you can find someone to care for her while you're away."
New Beginnings.
Here's a look at the new pause menu, that you can actually re-open lol And the Lighting rework i did for the Employee Parking Lot. My mouse didnt record properly due to Resolution settings I'm also remaking Textures, so they all look a bit off currently
What do y'all think of this type of Camera System?
All the AI, and all but two Animations, and 3 Jumpscares are finished for Night 1! Tryna improve my Lighting and Animation/poses, Hope it shows!
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