Game
Super Mario RPG - Power Moon Adventure
9 months ago

200 followers! Thank you so much for this!


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A familiar face appears!

It's Gourmet Guy from Paper Mario, one of my favorite parts from that game, and obviously he's still blocking the path preventing the player to pass.

But nothing like a delicious cake can't solve the problem!

Sometimes, there's a chance that it will start raining, or snowing, at the hub world: Star Zone.

It's just a nice effect, and it only affects some dialogues from NPCs!

The game is not dead! I admit that i kind of forgot about it for some time, but now i'm back and more motivated to continue.

This time i made some changes to the existing worlds, added more NPCs, and balanced some enemies!

Chapter 4 is going smoothly.

Tried to make a Ninji sprite for my fan-game, i only did the front-facing now.

I'm still new to sprite making, i barely did anything, so i would like to hear what you guys think of, what i could improve, and give me some hints on how to do it better.

New update!

- Ogg now replaced mp3 (It can do custom loops unlike mp3)

- New custom menu

- Badges

Here's some new images, i'm still doing completing the map for the last image.

Enjoy!

The Audience:

During a battle, there is a chance that the audience will request you to use specific commands, and if you do it, you will fill the audience meter, if it reaches 4, you can get a random item.

Some of these items can be used in recipes!

Updated chapter 2 and 3!

Decided to change the theme to a candy themed one, though the Ice Factory stayed!

Chapter 3 had some minimal changes, just added some new rooms.

So back to chapter 4, see you later!

I'm having so much fun coming back to continue the game, i'm more motiveted than ever!

Here are some previews of Peach's Castle, i'm loving to make the rooms for it, and trying to make it look like Super Mario 64!

I'm very happy to see people like my fan-game! I decided to come back yet again and continue it!

I'm overhauling some old rooms that i felt weren't very good + some new rooms!

The Badges menu.

I'm working on it at the moment, but the badges are going to work like in Paper Mario 64 and Paper Mario - The Thousand Year Door, where you need Badge Points to equip them, and the effects varies depending on the badge.