Game
Five Nights at TubbyLand 2: RE-TOASTED
4 months ago

3.6.8 Update


  • Some tiny visual changes

  • Some adjustments

  • Nerfed and buffed some enemies and Nights (if that makes any sense)

  • Now, when you run out of transmissions in Night 7/Custom Night, it recharges faster! But on Night 7/Custom Night ONLY!

  • I decided to bring back the "Old Po Awareness" Meter! But it is more of a meter to show you how far away she is to kill you. It also goes up when you're standing still, but when it is full, she'll leave normally :) (Her A.I. hasn't changed at all btw)

  • Fixed the Night 1 loop bug/glitch

  • Easter Eggs now should have a higher chance to appear (Sorry if you get jumpscare by the Trumpet : ( )

  • 2Spooky100me



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Indeed.

LET'S GOOOOOOO!!!!!!!!!!

"This is where it all began...

Don't you remember?"

"I had strings, but now I am free."

Update coming soon.....

I forgot to upload this Nightmare Night Jumpscare of Tinky Winky, also used @SnowyMorpho's Tinky Winky model

little screenshot of the upcoming update, y'all notice any differences on the menu so far?

New Game Icon

(Thank you @IcyDesign for providing the Po Render)

Little bit of Gameplay testing

How I feel rn after finally finding out how to fix the Fullscreen "glitch"/bug resetting on the Menu everytime you get there after 1 fucking day: