As I said, I wasn’t able to add everything I had planned on in this release within the 3 hour period (which I already went a bit over) according to the goal of Poppenkast’s compo, but I will be making an updated version at some point with the stuff I had originally intended. So for now, since the game is playable, please try to enjoy it as much as you can despite its simplicity. :)
Oh, and if it seems that the character is stuck on a wall, have no fear, that is simply the lack of gravity still fighting against you, pushing the character against the wall. Just keep fighting the lack of gravity with the left mouse button if that situation occurs.
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