Game
JICE

2 years ago

3D main character is in progress, slow but steady! I haven’t had much experience in modeling humans, so this for sure is challenging. I decided to make the whole model from scratch to better familiarize myself with the process.




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Adding some rubble, cookies and cakes to the corridor. All the most important items of any space factory.

More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

A fun little effect for flowing coffee. It uses 2 types of particles - a mesh for small bits and a sprite for liquid.

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.

Delved deeper into spline usage and came up with this hallway spawner. It places any number of objects along the line (here I have floors, walls and wall supports on both sides). Allows for some faster corridor creation!

Jumping around the hallway!

Taking a brief break from working on JICE to walk outside, touch some grass, all that stuff. Here are some cool old gifs though!

Depot entrance corridor coming up nicely!

Setting up the storage environment, with a cake as a centerpiece for one of the rooms.

Some more level design of the Depot level. Spreading the rubble, moving the boxes around, putting some lights up.