Game
Otter Town
8 years ago

#4 DEVLOG


Hi guys/girls !

I came back on Super Fire Monkey which new name is Otter Town :) Stoped it for shaders and lag problems, it was too slow but on another game I found love2d, a nice framework which allows to code everything but which simplified graphics part (like displaying a sprite on screen at x, y, coords) and allows shaders. So that was perfect for me :D
I also decided to come back cause I really liked the world of the game, the universe, I rewrote the scenario, and it really great now !
Came back from the deads, I started to recode the game, and here’s what I have for now:

5d0a67433adc8.gif
  • Foreground

  • Middleground

  • Background (2 levels)

  • Water (shaders + waves)

  • 8-bit shader

  • Shadow on fore and middlegrounds

The monkey is not really on the floor, I just displayed it at this place haha, so I have to recode the gravity/collision part (that’s my next goal actually)

5d0a674e1bdba.gif

Good news: in this new version of the game, you will be able to feel the wind on the fresh grass cause I decided to make every tile animable :)



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