Thank you for helping me reach this dank milestone. The game is going along well, I think I’m going to try programming it myself instead of having someone else doing it. That’ll make me feel a lot more validated as the developer of the game and not just the one who renders, writes, and finances everything. If there’s any experienced “clickteam-ers” here hit me up if you’re interested in helping me out.
Next up
The End (Please read the picture in full) Youtube Channel: https://www.youtube.com/channel/UCoMTxR6w7MJMmVXcOWyg-FQ/feature…
Beta content While I’m scraping up money for models and stuff I’ll leave some old HORRID beta content. This stuff is prehistoric (2015ish).
Stop following this page, please. If you want, however, you can follow me and maybe I'll finish something one day.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regular exercise is key for healthy wings.
Try it out!
Cash Banooca
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