Next up
Whoops I screwed up the main game code...
no matter!
Early dev shot
Taught a man a rhythm game scroll formula today. Feelin good
I was mad bored. (repost because I forgot the audio...)
Learning blender so if I want to I can make floaty games use 3D rendered scenes rather than RAM destructive scratch vectors (Animated on 30 FPS, for some reason sped up to 60)
Getting there.
Neko Kubi
practically done for right now!












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