Game
Sonic Lucky Maker Project Engine
6 years ago

A Bad news and a Good news !


Hello , long time no see .

So , let's go to the main . hmm ...

I'm sure all of you want a other engine ! I understand . Then I started create a new engine that fix all bug and remove this from the world !

A thing is I Created a new account ! Link I'll show later !

STOP ! STOP TALKING SOME CRAZY TEXT !

Ok , let's go to the main ! Finally !

The good news it's I GO BACK !

The bad news it's I Will discontinue the developing progress of all game on this profile .

OK ! That The end !

I Hope all of my followers will move to my next and last account .

Good bye !



1 comment

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Update 2.627

New challenges & new effects!

a drawing I did because I was bored😪. But I love how it turned out.😊

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM