Game
HALO LONEWOLF
5 years ago

A few days ago I may have uploaded the wrong build of the demo. I just updated it to include the correct build (v0.1.1)

The old build was running twice as fast as it should have. It was running at 60fps when it should have been 30fps. But now it's fixed.




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Happy 20th Anniversary Halo. Thank you for all of the great memories and for inspiring me to make my own games.

It's been a while since I've shown something new, so here is some screenshots of the latest version of the gameplay. This project is really coming along nicely and I'm very excited to release a playable demo for you soon.

Here's a sneak peak of what I've been working on lately... Some things need some work including mouse aim but I thought I'd show you what I have so far. As you may tell as well, this has been made in scratch. In the future I'll be making it in java too.

I found myself just messing around yesterday and I made this

What's this for?

Y'all like Snakes?

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday