Next up
This is the current state of development, right the comparison with the original game.
Title screen:
- Recreated animated logo
Level 1:
- Still just an illustration without writing
- Hud recreated
- First tileses
- Movements (to be refined)
My portfolio is finally ready! šš®
š New features:
Enhanced #gamification: unlock doors, mini-level
New #easterEggs, improved core & auto-translation
Now online! š¾š
#webDev #Portfolio #GameDesign #coding #JavaScript #UX #frontend
I have started recreating the old game #Gargoyles from scratch, which was released back in 1995 for #SegaGenesis . The intention is to create a native version for Windows / macOS / Linux. #gamedev #pixelart #retrogame
With great satisfaction , I am pleased to announce the launch of the first public version of my web portfolio. The site isn't perfect yet and I will continue to add little extras as time goes on. https://matteosantoro.dev/
It's not a game but my web portfolio in development, with gamification system . It's possible move the player sprites with directional buttons on all webView and interact with UI.
Iām developing a mega update that improves the gamification of my web portfolio.
Stai tuned š
#webdev #FrontEnd #gamedev #gamedevelopment #Webdesign #pixelart #8bit #retrogamecollect
Chiaki Nanami!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6ā¦).
I-Buki
Mio-Da!
Ibuki Mioda!
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