Next up
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BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!
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Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
With 2025 approaching its end I want to say thank you all for sticking around another year of development! I know things have been slow but were slowly working up our goals.
Work on Louder or grind more Black Ops 7 camos
LOUDER is going silent for awhile.
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
#WIPWednesday Ghostlight - LOUDER MIX (Work in Progress) Original by David Szymanski Mixed by VeniaDev
it doesn't feel real












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