4 years ago

A.I Values for second game.


The second game uses global values to set the a.i. level for each of the characters, which can be customized for night 7. Here's a list of what all the levels are set to for each night.

Second Game A.I Values

Night 1:

Edward - 1

Lucas - 1

John Heads - 0

Sensor - 0

Cinos - 0

Josh - 0

---

Night 2:

Edward - 3

Lucas - 3

John Heads - 1

Sensor - 1

Cinos - 0

Josh - 0

---

Night 3:

Edward - 5

Lucas - 5

John Heads - 3

Sensor - 3

Cinos - 1

Josh - 0

---

Night 4:

Edward - 7

Lucas - 7

John Heads - 5

Sensor - 5

Cinos - 4

Josh - 1

---

Night 5:

Edward - 9

Lucas - 9

John Heads - 8

Sensor - 7

Cinos - 7

Josh - 5

---

Night 6:

Edward - 12

Lucas - 12

John Heads - 10

Sensor - 10

Cinos - 11

Josh - 10

Using these a.i levels in custom night will simulate the difficulty of the given night somewhat accurately. Certain things aren't affected by the a.i levels of the characters however. On night 1, Edward and Lucas are set to not move until around a minute and a half after the night starts. The music box is automatically set to drain faster with each night; This is true for the original 'Five Nights at Freddy's 2,' and cannot be adjusted for custom night.



4 comments

Loading...

Next up

The teaser images from the second game when brightened have hidden text and images to them. I doubt anyone has ever taken the time to do so, so here they are.

And here's the teasers from the third game, also brightened.

These ones don't have nearly as many secrets in them, and they're all based on ones from FNaF 3, quite blatantly.

Here's all the jump-scares from the first game.

CAM05 Inspiration (First Game)

This is an animated gif of John Sr. walking behind the window in the third game; Since his legs would have been obscured, they were never actually drawn.

When you transition to the current night in the second game, there's a 1 in 300 chance of a rare screen to show up. These images bear no story significance, but... they exist, I suppose.

Here's the hallucinations the player can randomly see in the first game; These also contain some plot-important info, which is something I wanted to elaborate on more.

Does this whole thing work?

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

art comission.