Game
Scooped!
2 years ago

A Likely Postmortem


So, there's probably many many questions about this game's development progress. I've always answered with the same thing, that it'll be done "eventually". However, I believe that has changed.

As it stands, finishing Scooped! does not align with my current interests in terms of game development. I wish it wasn't that way, but the truth is that I do not see myself ever finishing it. Unfortunately, I'll likely be letting Scooped go.

Now, this isn't the end of my games- I'll likely continue posting on my Gamejolt account about new projects whenever they happen (Follow me to keep updated)! It's just a goodbye to Scooped. I wish it could have been more graceful, but the development of this game has been weighing on me for a while as this sisyphean task that'll never be completed, and I feel it is time to let it go, for better or for worse.

Now, I do have one more thing coming- A brand new game, created for this year's Freddit jam, Just like the original Scooped was, has it's gamejolt page up now! Go check it out: https://gamejolt.com/games/fazbear-armageddon/724114
The game isn't out yet, but I've put some nice little teasers for both music and visuals on the page. Once it releases though, don't expect additional content post-release, besides bug fixes or QoL/Polish.

Coming up after that, in a very indeterminate amount of time, I have plans for a *fully original* game! There likely wont be any word on this for a while, but I thought I'd mention it.

Either way, thanks to everyone who joined me through this process. It's been a ride.

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Soon...

Sorry if it seems a bit sudden considering I just said I was resuming, but development is gonna slow down a bit. more details in the image attached, since I didn't want to type the whole thing again.

FAZBEAR ARMAGEDDON - 1.0.1 IS OUT NOW.

- ADDED HIDDEN MECHANICS GUIDE -

New level editor preview!

The original level editor was just clunky, and the data exported from the editor was extremely hard to assemble in-game. So, I'm creating a new editor that allows angles, and works on an edge-based rather than grid-based system.

FIRST LOOK - Adult and Child sprite redesign!

New Teaser Image Released!

On a side note, if you haven't seen the other post, the Official Scooped Discord is now open! The link is in the game description.

Beta screenshot released!

New Teaser - The Incinerator

Scooped! Level editor sneak peek! Maps can be exported to a file, and loaded back into the editor, a standalone program separate from the game. Currently working on importing said maps into scooped, as well as the ability to place other entity types.