Game
FNAF 1 - REWRITTEN -
1 year ago

A little thing about the shaking:

The camera shake is controlled by an invisible "fear" value that increases when Mike gets scared. It will slowly go down, but to make it stop faster you can calm yourself by following phone guy's advice on night 2.


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UPDATE

a small update featuring improved effects for night 5, improved lighting in extras, and some small changes to the extras area will release in the next 24 hrs

Its been a year since this post, the responses made me consider leaving gamejolt and I'm glad I'm finally back on itch.io now

Yesterday was the last day of my semester, finals are over!

Here comes the first big change since launch!

The way you look around your office has been revamped!! it should now work better in different resolutions, is much smoother and polished, and has much more freedom in where you look! check it out in v.1.0.0

The NON-CANON CHAOS update is now available for download! You can find it in the arcade of the Extras menu!

- 2 new nights!

- a new freeroam experience!

- 2 new jumpscares!

- New musi- hey does anyone else notice something different in that office pic?

A small change to the extras menu is coming tonight

for the few of you who are wondering what my next project will be, I have officially started prototyping my biggest non-FNAF project with guidance from my level design and scripting teacher! these are some super early screenshots of some of the prototype

I was thinking about changing the font of the word "Rewritten" in the title to Mike's handwriting font. I also wanted to try to make a proper stand alone logo thingy to represent the game other than just the basic title text. Do any of these work well?