4 months ago

A little update on our future project after Hollow shift. It'll actually be programmed in a competent game engine, more specifically Clickteam! By @HanckReincarnated5006 and @Lol_dev ! Of course this project won't begin development for a while but its FYI.




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We are doing final beta testing for the final build of HSaF, I was not lying, the game really is releasing April 1st. It's just such a coincidence because it'll be a time where most of the devs are actually online for the release. Weird timezone things.

The Terrors at Tubby-Land.

Reall Productions: 2025

We've heard your criticisms and want to thank you for your guys' support. Bug fixing will come around Monday to Tuesday! Our main coder @paperpossum needs a lil break from coding.

Minigame preview as promised!

Hollow shift at Freddy's is releasing in the next hour or so. Beta testers have beaten the hardest night (Hour 6, hard mode on) and we've found no other bugs with the project!

Devlog 1 - Now we're really cooking!

Well the all max mode/hardest night; Which is Hour 6 on Hollowcore mode is possible! Just gotta finish up one last bug and the game will be 100% complete!

https://soundcloud.com/p3rrypossum/sets/hollow-shift-at-freddys-…

SIDE: B of the Official HSaF Original Soundtrack is out on Soundcloud right now!

Matthew's devlog v3

Wow 90 followers. Thank yall so much! Hollow shift at Freddy's is feature complete and will be releasing either March 31st or April 1st 2025. We are so excited to see peoples reaction to this project, we've spent the last 9 months working on this project.