Game
[Archived] Night Shift at Freddy's
10 years ago

A MAJOR UPDATE!


I fixed a ton of bugs, pretty much all I did.

  • Fixed the MUTE CALL button

  • Amplified the phone calls

  • Made the Puppet wind down 25% faster on nights 1-3

  • Reversed some textures to be more original

  • Got rid of Foxy’s singing sound

  • Got rid of the chime sound

  • Added an edit where there are no monitors on the left side of the desk

  • Made the AI more agressive for all characters



4 comments

Loading...

Next up

Game.

QOL features are harder to design than actual gameplay stuff. Been working on configuration and settings in SP all summer. Mind you actually porting the main gameplay stuff from Clickteam only took 30 days.

This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.

I was working on installing drop down menus and I get an error on some old code for "REMOVE THIS CODE ONCE DROP DOWN MENUS ARE CREATED."

Thanks, past me.

Harry the Fox series

fox (Mary)

Adding positive reinforcement for using your brain.

This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.

Exact numbers are covered up in case I actually use these.

Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.

Fun-damentals