If i get the time for make this, i develop an update with the feature of the custom night, a mode where you can set the animatronics difficult and make your night. I repeat this is not sure because i’m working on a non horror project, but there is the possibility. Stay tuned for more news!
Next up
Hello everyone! I present to you The Place, a game I'm working on since one year. Here you can find Level 0 gameplay! I hope you like it.
Poll finished! I will release the game when it's fully completed, so you will have to wait more time for it. Thank you for voting
Protagonist Persona
Name: Forax
Arcana: Fortune
Main Skill: Wind (Garu)
Weaknesses: Electricity (Zio), Curse (Eiga)
Resistances: Fire (Agi)
Blocks: Wind (Garu)
Start Skills: Garu, Lunge, Patra
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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