Heres something funny, this was meant to be finished months ago. The reason I decided to put it on hold before continuing work on it is because I decided to wait for FNAF Builder to release. I wanted to wait for FNAF Builder to release because I wanted Night 6 to be different from the 1st 5 nights. Like in a whole new environment. But I can't do this in FNAF Engine without overcomplicating the damn project and I'd have to hardcode everything. If I used FNAF Builder, this could be avoided. But now, FNAF Builder has been canceled. So I'm back at where I started. I waited for nothing.
Because of FNAF Builder's cancelation, I have to choose. Either I can continue the thing in FNAF Engine, or try making it in Clickteam Fusion. Picking the 1st option would be easier, since it does a lot of the necessities for you. Picking the other option would allow for more customization, but I'm pretty shit with Clickteam. I'd have to find people willing to code the project. I happen to be extremely terrible with talking to new people, so thats probably not gonna happen.
I'm gonna ask you guys what I should do. Should I continue the project in FNAF Engine and leave it as a more traditional FNAF fangame, or should it be continued in Clickteam Fusion and add more stuff to make it interesting?
Thank you for reading, and have a good day.
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