Game
Fire Tactics

5 years ago

A new build of Fire Tactics is available, it contains a new map, features and bug fixes.


This build contains the following:

- New map has been added

- Add tents which can be squashed

- Repair buildings are destroyable

- There's a muzzle flash on vehicles

- Escape button toggles the pause menu

- Vehicle lives reset upon restarting a game

To come in the next release:

- Balance damage for different vehicles

- Customizable controls

- Optimize performance

View more of whats to come and the progress that's been made on our Trello board: https://trello.com/b/QFunPAT6/fire-tactics



0 comments

Loading...

Next up

Major improvements have been made to Fire Tactics. The artwork has been overhauled and a new playable demo will be available for download soon. #firetactics #indiegame #gamedev #indiedev #gamer

X Grav Racer: Tester Wanted! New download available

Fire Tactics - Devlog 9 - Soldiers and Gamepad Support https://youtu.be/Y1IN8VvOIkg This update shows: - a new camera system - AI infantry - gamepad support across any gamepad that is connected to a computer.

Just an angry heli :P

A new test version has been released with major updates overall! To become a tester, join our Discord: https://discord.gg/zwsjEDqAfj

Do you remember riding over tents in Return Fire and hearing that squish sound? It's just been added to Fire Tactics.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.