Game
Glitchtale Season 2 (RE-ALPHA)
5 years ago

A New Start for my Work.


Hey, everyone!

I'd like to share some bad news first: my code is quite a bit of a mess. I had quite a few design mistakes I had 2 years ago, and coming back to it, made my continued work on the project a hindrance.

Some of the issues I have:

  • There were a lot of variables scattered everywhere on objects, which has made some code less intuitive than ideal.

  • There was very minimal documentation on the code I have written.

  • All of the fonts, images and backgrounds was scaled up twice the original size in other fangames.

  • Some of the boilerplate code could've been used instead as functions.

  • Item variables contain strings, instead of numbers in most games.

With a lot of technical debt I have inadvertently made thus far, I have 2 difficult choices:

  • Rewrite code in the engine, which includes the fact that I may have to break some functionality when creating better systems, create new bugs in the process, adjust cameras, position, parallax, and movement while down-scaling textures, understanding the mess which is my current battle system, and overall take a toll on my efficiency with some mental overhead while trying to get familiar with my old code. In layman terms, it means overhauling the current engine.

    OR

  • Make a new engine (still using GameMaker Studio, of course) from scratch.

In case you haven't noticed, this actually wasn't a very difficult decision. I am now working on a new engine, and with the old code and assets simply used as reference, I can hopefully create better systems quickly, without the weight that has been pulling me from behind.


Stay tuned, and for the meantime, please find some other stuff to enjoy. You could try checking out RickyG's DF Connected for instance.

Thank you!



4 comments

Loading...

Next up

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exitπŸšͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

An infected room from the second part of Cybel ! Are you up for some cleansing?

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)