ACT 3's Textures are all around 4X the quality of act 2's.
Being in the parking lot, to the Plaza, to any of the 3 main buildings are all the same level as well, so hopefully it'll feel more like you're in the location and not Teleporting around lol
ACT 3's Textures are all around 4X the quality of act 2's.
Being in the parking lot, to the Plaza, to any of the 3 main buildings are all the same level as well, so hopefully it'll feel more like you're in the location and not Teleporting around lol
I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.
Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)
ACT 3, OUT NOW!
Changelog Below!
Final Teaser: Act 3 - June 22nd
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
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ACT 1R - V1.1.0 Out Now. Patch Notes below.
AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)
Here's my Itch Account: https://hollow-404.itch.io
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.
ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.
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