Game
Outworld

6 years ago

A preview of the character's movement is interesting, isn't it?




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Temos muito a demonstrar no devlog. Na última semana, trabalhamos no ciclo dia e noite, movimento, câmera suave e dinâmica, sistema de IA (o que é fantástico!). Se gostarem do projeto, publicaremos mais imagens! Ótima semana a todos! :)

ENG - Devlog #1 - We have a lot to demonstrate on devlog. In the last week we worked on the day and night cycle, movement, smooth and dynamic camera, AI system (which is fantastic!).If you like the project we will publish more images! Great week everyone!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

I was bored, so... ManutKat.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Levels' maps.

Regional Bulbasaur. #Pokemon

Made my first ever animation.

Path of Kami, running around the shrine area

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!