Loading...
19
Game
Crazy Dunks
4 years ago

A quick look at "crazy" mode at an early stage of development




0 comments

Loading...

Next up

Yes, you can already enjoy a preview of our game, remember that the crazy mode is missing because it is the "campaign" mode and it takes longer to develop.

We hope you like it, any suggestions in the comments🏀

Bandana Dee the Dream Friend

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Path of Kami, running around the shrine area

Sonic and Shadow as Pokémons. #Fakemon