It’s been a bit since I updated this, so I’ll give a quick rundown of where I’m at with it and what needs to be done.
As far as the main game itself is going, I’m getting the core mechanics and gameplay underway. The office controls are pretty much set (aside from some animations when changing view angles) and the cameras are working pretty smoothly. The animatronics are currently the in-development part, with work being put into refining how they move on their own paths. I have a bit of work to do on each one before it can all come together, but so far it shouldn’t be too hard… hopefully.
Aside from making some extra models and animations, the only thing I’m lacking for a proper release are sound effects and voice acting (which the latter I should fix soonish).
Finally, the plan for release is still gonnna be 2017… though that’s all I got for now. I’m hoping that once I get distractions out of the way (which involves another FNaF project), maybe I can get things together to release in the coming month(s).
That’s all I got to say for now. ‘Till next time!










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