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14
2 years ago

A replay I did recently, from a modified executable of this title.




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more updates regarding Sci Jewel, including repository and "source" info..

Some other FUTURE plans and updates.

so apparently I was messing around with gamemaker and had found out how to scale the board-score numbers in this version of my fan game.

for this side of the woods now...coding update v1.25.

includes (almost all), of the future files to be built in the order of most fit, instead of VS doing it alphabetically....

here is the "BuildSpecs.cpp" file. I will not be uploading the other headers and sources just yet (and probably wont till the very end)...If I am missing any files, modes, etc. let me know.

Heres a coding update for Sci jewel v4.00...Hopefully it isnt too bad...

Here are some concepts that I was able to "render".

In the future I might use the font "technology" to put LCD stuff in the score pod..

The "loading dock" is really just a ship that's going to be fueled for the loading thread progress...

coding update v4.00.01.178C:

Yes, a charlie version. (I could have said gamma, but I would rather say "charlie" for phonetic alphabet reasons):

past replay I did with some enhancements from a special modded exe from Joona Rintamaaki.

Finally figured out gameJolt for once....Sigh. Anyways here: Coding Update v4.00.01.16A: