Hello gentle followers!
I've been doing some cool modifications to the game in order to improve its visual quality. Today, I switched to a newer version of 3ds Max (Because the one I was using had lots of annoying issues that couldn't allow me to work properly). "Unfortunately", said new version doesn't support NVIDIA's mental ray renderer (Which was the renderer I was using for this game) but, the great thing, and even I am surprised of it. Is that the scanline renderer (3ds Max's default renderer AND Scott Cawthon's all time renderer) allowed me to make some crazy stuff that made the map look even better.
Here's 2 new renders accompanied by their old versions.

Mental Ray

Scanline

Mental Ray

Scanline
Once again, I recommend you to download the images so you can take a look at them in high quality.
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