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9 years ago

A short hiatus from the hiatus


I’ve decided to work on the game a bit more before working on Quadratic Attack 3D again (that game is on a hiatus at the moment). Expect to see a demo release soon!

After that, the hiatus will continue as normal, with development moving back towards Quadratic Attack 3D, Adventure of the Star Twins, and possibly a few other games of mine here and there.



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Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

More graphical improvements (Note: Image is scaled up quite a bit, click on it to see it at the original resolution. Also, for some reason, it thinks I uploaded two images.)

Sometimes, you've just gotta stop and smell the flowers, ya know?

Working on a new boss battle...

A new boss has been coded!

The plan going forwards

They say the third time's a charm. Well, here's take 3 on the player sprite... consider it graphical improvifying phase 2.

Graphical improvifying

Camoslider's lighter-armored, faster-projectile "cousin", the Camoflyer