Next up
Guys, it's now possible to see how many players are playing Multiplayer.
Post-processing has been added to the game to provide a more beautiful and immersive visual experience. For players seeking better performance, this option can be disabled in the graphics settings.
Guys, I made a language system; you can switch between English and Portuguese, and it's all working already. I'll be adding Spanish soon.
Sorry for the delay everyone, I haven't logged into Unity for 9 days because of Christmas, but I'm getting back to working on the game.
New Game Graphics! It's just a test, or maybe it could be in the final version, and it's a little more colorful, and the color was a little gray, but it's good that way.
New style of the Graphics Menu and new screen options!
Guys, now the players have names, but this is the basic setup I could do with "Player" and a random number in front. Later I'll make a login system.
Guys, I'm going to start exporting these characters to the game, and yes, these characters are from another game of mine.
New Game Menu Tone, updated Tinky Winky model and changed graphics, credits to my friend who made the model: Bemdu
new animation for opening the game menu












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