
a small devlog from the change of engine, finally we've a player movement (thanks to @SusieCat
for his help)
Next up
i remove my last post because i don't want to partecipate in that game again but we're doing another one called fallen cryptids and for now these are 2 lists of monsters and survivors for it
you're telling me...that i've wasted ALMOST 1 HOUR to make frisk move and you're telling me that an undertale godot engine alredy existed? ...well thanks SoldierCantKill for the template
i know, is like the third post in this gamepage but we really need help for spriting,coding,art and music wise (pratically all lmao) so if you wanna help you can send me a friend request "ennardo" (thanks @Fnaf-Plus-AU for the poster)
you remember this post? ok forget about it, we created 6 new souls that weren't in that table, these are shame, empathy, cunning, hope, rebellion and sacrifice, and the humans will have official design because we want to do a more in dept story for them
i think i've created a monster (this is a twin brother project to animatronic theater)
change of engine, i wanted to change engine now that we haven't done much yet and godot was a perfect alternative for me and if you want to help with the coding part you can dm on ds or send me a friend request here
o and yeah, this fangame will have new souls colors and mechanics
https://gamejolt.com/games/poldhub/834227 go play poldhub NOW
Omniphobia night help wanted











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