8 hours ago

A tool that save me times? Hummmm, I will say Clip Studio Paint.

Because, the Assets marketplace has a lot of ressources to use for my games directly

#Devruary




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WIP for "Armed Cars Arena"

The UI is done.

Audio imported.

FPS drop issues fixed.

The Trello only has 3 tasks remaining before the public release.

The least favorite part when I do game dev is when I must change my initial game design in the last minute after all my planning, because of the game engine limitations.

#Devruary

This game is a tribute to a game from my childhood: Vigilante 8.

Choose from a diverse roster of vehicles. Unleash devastating attacks with machine guns, missiles, homing rockets, and explosive mines as you battle opponents across destructive arenas.

Hi @gamejolt , I want to report a breaking bug on the website.

The steps to repeat it:

1 - Go to a post

2 - Comment anything

3 - Click on Add comment button

Done, cannot change the page and stuck in the post unless I refresh every time this happens.

2 bags of..... special... chips I spotted in my journey today of touching grass (lol).

Ngl, I am afraid to know what these taste likes

While I am in a train, why not drawing your OC in front of me for some companies? :3

My moral paycheck about being a game dev is when people are enjoying my games

#Devruary

@gamejolt Can be a good valentine day gift to a co-worker *wink wink*.

Spotted them in a store in Quebec city.

Lego Stars Wars 2 on Xbox and PS2 signed by George Lucas himself :O

Easy answer: Construct 3

Since this is Web based, this is easier to make games for HTML5 format without issues on export

#Devruary

How do I plan a game project?

- 1: Do I have a vision of the wanted result?

Yes: Go to step 2

No: Sketch

- 2: Once sketch done, I create the game project in C3.

- 3: Then, I create placeholders to check what resolutions the assets must be.

#Devruary