This isn’t a debate, this isn’t a courtroom, and I’m not here to justify every pixel and button press. We make games how we want to make them, and if that means some similarities with other fan games, so be it. That’s not plagiarism—that’s just hitting the ceiling of what’s possible in a 2D engine. You cram enough developers into the same box, and sooner or later, ideas are gonna start bumping into each other. That’s just science. We are featuring only one night. That’s it. Not a grand reimagining. Not a revolution. Just a small, simple fan game that’s miles away from whatever FNAF Plus was aiming to be. At the end it's just Fan FNAF Game where there is no serious business here and i don't personally care to create all original assets and gameplay design because i WANT this game to be a much smaller thing than you usually would expect. FNAF Plus didn't come out, features it had aren't somehow protected or copyrighted apart from things that can be considered too close to the original FNAF1.
So let’s all take a deep breath, lower those expectations to basement level, and remember: I’m not here to outdo FNAF Plus, FNAF 1, or whatever fan project you’ve got in mind. This is just another basic FNAF 1 reimagining with ideas you’ve seen before. And that’s fine. Because at the end of the day, I make what I want, people will play it when it’s ready, and that’s all there is to it.
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If the legend says it, i will listen. Ai is a great tool.
(PS NOT to replace human work ofcourse but add to what we make).
No its not. Such a clickbaty video. It uses as an editor for a game mode that isnt the core game nor the game engine that runs the game. ANY editor could have been used, even Source 1 if they had rights. So this isnt mindblowing at all.
Just for practice and to compete in a challenge against an AI image. This is mine with Blender and some Photoshop editing. Not perfect but its good for 3 am.
Who invited this azzhole in here?
SO, is it hard or not??
Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Maybe make the game all filtered?
Probably gonna make this way from now on.
this channel is genious and insane at grinding. so much in so little time
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