So, on the second night, I decided to let Foxy move. When the scale fills 100%, he will move with running sounds toward the left door (there is a chance that he will move toward the right door). If you look at camera "4", the scale does not fill up. That's the kind of shy pirate he is.
Next up
Preparing the office)
V0.1.7
Small update adding Foxy and his mechanics, a new night and sounds.
Now both doors work and the lights are on.
Finally finished the texture set for Freddy)
Ahem, decided to make the turns on the buttons, I don't know any other way yet. As soon as I can, I'll redo it.
Hi all, I started creating this game 3 days ago. At the moment there is a small part of what is planned. What is on the screenshot is not the final version of the guard room. The interface will be redesigned
Didn't do much. Very tired.
Made a chair, and decorated the guard's office a little bit.
Hi friends, thank you all! I'm in the process of developing a sequel to the game. The design of the canon animatronics from the second part of the original game will probably be different in many ways, color, shape and the like. I hope for your support)
V0.1.8 Some bug fixes, third night added.
Welcome to mini-update 0.1.6, which slightly redesigns the cameras & adds achievements. Nickname and token the game DOES NOT SAVE!
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