4 days ago

About Surreal Journey


Hello everyone, Jaluz here. I'm writing this to formally announce that Surreal Journey is no longer going to be published by SevereCorp.

Craymotherlol, one of our founders and co-director and programmer of our first developed game, Jonathan's Adventure 3, and what originally was gonna be his first fully original project, Surreal Journey, has parted ways from the team.

I'd like to express my gratitude while working with him. His knowledge and expertise came in handy, as well as his contributions to the other forms of media such as videos and animations.

However, one there is last time he'd like to finish before he leaves forever. Unfortunately, that project hasn't been announced yet and is still not quite ready to fully reveal what it is, alongside the fact there hasn't been much work put into it due to personal grieves I've myself had as a developer. It's not entirely something new, it's one of the many large updates to our already releases games we've been releasing this year.

Originally, the scope of this project was meant to be much wider and broader, but with his recent departure I've decided to scale down the size of it. It is a recode from the ground up though, so we'll have to put a lot more work into it, but I don't believe we will be capable of achieving everything I've wanted to have.

There are a lot of problems within the team, and it's the roles people have in it. The majority of us are artists, first. And while that does include artwork, writing, and voice acting, we also have a shortage of musicians, and mostly importantly: programmers. Cray was kind of the only reliable programmer we had, but with him gone the scope is back to being far more limited. There have been attempts to people reaching that expertise, but as of not there is no solid "programmer". This also applies to the music, but at least we had a work around being using existing music. This is not the case with programming. So future games with a lot of complex engines are gonna have to be halted.

I've considered adding flyers for those, but we currently aren't focused on the "halted" or the pre-production projects, which we have quite the handful of. Also I can't reliably pay anyone at the moment, this team is held together by a friend group, there's a lot of stuff to it that I simply don't know or I'm just not too educated about to transfer to anybody new.

At the moment, our current goal is to finish Jonathan's Adventure 4 Encore Mode, and then finish the rest of Joel's line up for this and next year. There also have been other unannounced projects in the back burner that have progressed in production, but again, personal issues are in the way for them. A lot of stuff have been pretty secretive since we don't really have an audience to be open about development, but I want to start documenting this kind of stuff more, especially after the solid Twitter thread for the anniversary of JA2.

...Oh, yes, more one thing. Because I got off track with the whole inner workings of the team. Surreal Journey, due to Cray no longer wanting to associate with us, will have to be delisted from our Game Jolt account.

I think that's it for today. I can only hope for things to get better, and use this as an wake up call for all of us in here. I know this won't reach to a lot of people, but to everyone who wants to support, please spread the word of our stuff. Also.. we have a wiki! Never really announced proper but, we do. It's currently unfinished and we're still trying to find our groove. Perhaps you could helps us, if you.. play and watch our stuff? We need all the support we can get to find new talent and keep everything running. Perhaps Octillery and Jonathan's Adventure, despite being the two series we have been focused on, aren't exactly the spark we've been looking for. So keep moving forward, everyone. See ya.



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